el. Polung tauschen

Antrieb durch Abstoßung

eigener Schwung

Antrieb durch Anziehung

eigener Schwung

α = 0.15707963267948966 rad (slider from 0 to 6.283185307179586, step 1*°)
A = (-5.386, -3.682)
B = (5.386, -3.682)
E = (-8, 3.3)
c = Circle(E, 1)
k = 0.5
d = If((α ≥ °) ∧ (α ≤ 45°) ∨ (α ≥ 180°) ∧ (α ≤ 225°), 0, 0.2)
Bild1' = Rotate(Bild1, (-α))
G: (x(E) - 2, y(E) + 5)
H: (x(E) + 1.5, y(E) - 8)
C = (6.793308293332177, -5.412200836278942)
D = (21.057654690457397, -5.412200836278942)
F: (9.6, y(E) + 5)
g = Segment(G, F)
I: (x(F), 3)
h = Segment(F, I)
J = (-5.538199838599922, 1.4300466225047244)
K: ((-12), y(J))
i = Segment(J, K)
O = (0, 0)
L = (-5.538199838599922, -1.430554009981102)
M: ((-12), y(L))
j = Segment(M, L)
M' = Rotate(M, (-α), O)
L' = Rotate(L, (-α), O)
j' = Segment(M', L')
M'_1 = Rotate(M, -45*°, O)
L'_1 = Rotate(L, -45*°, O)
j'_1 = Segment(M'_1, L'_1)
M'_2 = Rotate(M, (-α) + 180°, O)
L'_2 = Rotate(L, (-α) + 180°, O)
j'_2 = Segment(M'_2, L'_2)
b_1 = 1.4
b_2 = 5.5
N = (7.15, -2.7)
P: N + (b_1, 0)
Q: N + (b_1, b_2)
R: N + (0, b_2)
Vieleck1, n, p, q, r = Polygon(N, P, Q, R)
S = (19.2, -0.65)
T: S + (b_1, 0)
U: S + (b_1, b_1)
V: S + (0, b_1)
Vieleck2, s, t, u, v = Polygon(S, T, U, V)
W = (18.274367588579302, -7.345039101472068)
Z = (19.743324670126075, -7.345039101472068)
A_1 = (-7.170619189429321, -6.687874091306405)
B_1 = (-5.817632403794136, -6.687874091306405)
l = false
C_1 = (18.274367588579306, -7.345039101472068)
D_1 = (19.83717156088322, -7.342834989834337)
E_1 = (-7.340447329100491, -6.7280978343774684)
F_1 = (-5.794176716945995, -6.7280978343774684)
Vieleck3, n_1, p_1, q_1, r_1 = Polygon(N, P, Q, R)
Vieleck4, s_1, t_1, u_1, v_1 = Polygon(S, T, U, V)
Bild1'_1 = Rotate(Bild1, α)
d_2 = If((α ≥ 135°) ∧ (α ≤ 180°) ∨ (α ≥ 315°), 0, 0.2)
M'_3 = Rotate(M, 315*°, O)
L'_3 = Rotate(L, 315*°, O)
j'_3 = Segment(M'_3, L'_3)
e_1 = Segment(J, K)
J' = Rotate(J, α + 180°, O)
K' = Rotate(K, α + 180°, O)
f_1 = Segment(J', K')
J'_1 = Rotate(J, α, O)
K'_1 = Rotate(K, α, O)
i' = Segment(J'_1, K'_1)
Vieleck5, n_2, p_2, q_2, r_2 = Polygon(N, P, Q, R)
Viereck6, n_3, p_3, q_3, r_3 = Polygon(N, P, Q, R)
G_1 = (13.364958394988772, 3.67213901012875)
H_1 = (24.80736092493203, 3.67213901012875)
a = Segment((x(E) + 0.1, y(E) - k), (x(E) + 0.1, y(E) + k))
b = Segment((x(E) - d, y(E) - k), (x(E) - d, y(E) + k))
e = Segment((x(G), y(E)), G)
g_1 = Segment((x(G), y(E)), (x(E) - d, y(E)))
f = Segment((x(E) + 1.5, y(E)), H)
h_1 = Segment((x(E) + 0.1, y(E)), (x(H), y(E)))
m = Segment((x(G), y(E)), (x(E) - d_2, y(E)))
c_1 = Segment((x(E) - d_2, y(E) - k), (x(E) - d_2, y(E) + k))